Concepts8

⚙️AlgorithmIntermediate

Pick's Theorem

Pick's Theorem connects area and lattice-point counts for any simple polygon with integer-coordinate vertices.

#pick's theorem#lattice polygon#shoelace formula+12
⚙️AlgorithmIntermediate

Polygon Area and Centroid

The signed area of a simple polygon can be computed in O(n) using the shoelace formula, which sums cross products of consecutive vertices.

#shoelace formula#polygon area#centroid+12
⚙️AlgorithmIntermediate

Rotating Calipers

Rotating calipers is a geometric two-pointer technique that sweeps two (or more) parallel support lines around a convex polygon.

#rotating calipers#antipodal pairs#convex hull+12
⚙️AlgorithmIntermediate

Basic Geometry - Lines and Segments

A line can be represented by two points, a point with a direction vector, or the general form ax + by + c = 0, and these forms are interconvertible.

#line intersection#segment intersection#orientation test+12
⚙️AlgorithmIntermediate

Convex Hull

The convex hull is the smallest convex polygon that contains all given points, like a rubber band snapped around nails on a board.

#convex hull#graham scan#monotone chain+12
⚙️AlgorithmIntermediate

Point in Polygon

Point-in-polygon decides whether a point lies outside, inside, or on the boundary of a polygon.

#point in polygon#ray casting#winding number+11
⚙️AlgorithmIntermediate

Orientation and CCW

Orientation (CCW test) tells whether three points make a left turn, right turn, or are collinear by using the sign of a 2D cross product.

#orientation#ccw#cross product+12
⚙️AlgorithmIntermediate

Basic Geometry - Points and Vectors

A 2D point can be treated as a vector from the origin, so vector math (addition, scaling, dot, cross) applies directly to points.

#geometry#vector#dot product+11